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This story is a World vs Hero solo game session set in the fantastical world of the Sundered Skies.  If you have no idea what that means, you might want to check out the two Appendices at the rear of this book before diving in.  Appendix 1 describes how World vs Hero works and why the story is structured the way it is.  Appendix 2 contains some basis details about the Sundered Skies setting and the major concepts that are needed to fully understand the story.  If you’ve never played Sundered Skies or World vs Hero before, I recommend checking these out.

For a little over two years, my tabletop RPG group has been adventuring in the Sundered Skies.  It is honestly one of the best fantasy settings I’ve ever run a game in.  The world is highly detailed and varied.  There’s so much going on, and nothing feels generic.  This story came to be when I dropped a plot hook for the game group, but had no idea what was going to happen.

In the continuing narrative of our tabletop adventure, the heroes are recovering the lost artifacts to repair the Soulshield and uncovering the plots of the Lord of Misrule and the Godshifters.  In a recent game session, the characters talked to the Artificer himself and the mechanical god informed them that a dark presence was growing on Bridgeways, but even he was unable to pierce the veil of its evil.  I knew the story of the Lord of Misrule needed to be developed more, but I had no idea what direction to take things.

This story is the tale of what’s really happening on Bridgeways, the tale of a mysterious Godshifter and his plot to sow terror in the Skies.  It’s all part of the continuing narrative of our RPG and whatever happens in these pages will be considered canon in our ongoing game.  When I started writing, I had no idea how it would end.

The characters and places in this story are pulled straight out of our game.  Several of the main characters (Lauris and Mikael, for instance) are recurring NPCs and have actually played a role in the game up to this point.  The players met the two wind priests during a previous visit to Bridgeways.  The current food shortage actually happened as a result of the players’ adventures on the isle.  Quinn and Robere are mentioned in the Sundered Skies source material, but only played minor roles.  I’ve taken some liberties to turn them into real, heroic personas.  Quinn, in fact, is little more than a pun in the written adventures.  I’m happy that now these characters can hopefully really shine in their own rights.

Whether you’re familiar with Sundered Skies or not, part of my game group or just found this by accident, I hope you enjoy the tale of adventure that follows.  It’s not perfect, and I’m certainly not a professional writer, but I had a ton of fun writing this and discovering the adventure as I went along.

Cheers and happy adventuring,

Karl Hendricks
December 2016

Start of Book Contents Appendix 1 >>